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Video Game Design

Unity was a completely new program that we used this year. We started off creating a ball which we used as our character. We could adjust the settings on the ball so that we could control its movements. Then we created pick-ups that we applied a rotator script to. All of the scripting was done in C#. Scripting was a new element to a project that we had never done before. We created a code to create a counting tally of how many picks-ups the character obtained. I added a different terrain with mountains, pink halos around the pick-ups, and a pink path on the player to make the game more interesting.

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